Graphics Programs Reference
In-Depth Information
2. Make sure that the Caustic Light object is selected in the Object Manager. In the Attrib-
ute Manager, choose the General button; the General area is displayed. In this area, set
the Color parameter as follows:
R: 205 G: 135 B: 11
3. In the General area, select Shadow Maps (Soft) from the Shadow drop-down list. Next,
select the Volumetric option from the Visible Light drop-down list.
4. In the Attribute Manager, choose the Coord button; the Coordinates area is displayed.
In this area, set the parameters as follows:
P . Y: 204 P . Z: -350 ` R . P: -30
5. Choose the Details button; the Details area is displayed. In this area, make sure that the
Use Inner check box is selected. Next, set the parameters as follows:
Inner Angle: 30 Outer Angle: 43
6. Choose the Visibility button; the Visibility area is displayed. In this area, enter 120 in
the Brightness spinner. Next, press CTRL+R to preview the render.
Setting Caustics Attributes
In this section, you will set caustic attributes in the scene.
1. Make sure that the Caustic Light object is selected in the Object Manager.
2. In the Attribute Manager, choose the Caustics button; the Caustics area is displayed. In
this area, select the Surface Caustics check box and set the parameters as follows:
Energy: 8 Photons: 60000
The caustics are used to display the realistic patterns of focused lights in an image. The
Surface Caustics check box is used to add surface caustics in the scene.
The Energy spinner is used to control the brightness of the caustic effect by calculating the
total start energy of the photons. The Photons spinner is used to determine the number
of photons emitted from a light source in a scene. The number of photons directly affect
the intensity of the caustic effect.
3. Choose Edit Render Settings tool from the Command Palette; the Render Settings
window is displayed. In this window, choose the Effect button; a flyout is displayed.
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