Graphics Programs Reference
In-Depth Information
Unwrapping the Body of the Model
In this section, you will unwrap the body of the model.
1. Make sure that the BP UV Edit option is selected from the Layout drop-down list.
2. Make sure beast is selected in the Object Manager and choose the Paint Setup Wizard
tool from the Command Palette; the BodyPaint 3D Setup Wizard dialog box is dis-
played.
3. In the BodyPaint 3D Setup Wizard dialog box, make sure that the Objects radio button
is selected. Next, choose the Next>> button; the UV Setup area is displayed in the
BodyPaint 3D Setup Wizard dialog box, refer to Figure 9-8.
4. In the BodyPaint 3D Setup Wizard dialog box, choose the Next>> button; the Mater-
ial Options area is displayed. Choose the Finish >> button; the parts of the body will
be unwrapped and displayed in the Texture View. Now, choose the Close button to close
the dialog box.
Painting the Body of the Model
In this section, you will paint the body of the model.
1. Make sure that the BP UV Edit option is selected from the Layout drop-down list.
2. Make sure the Objects tab is chosen; the list of objects is displayed. Expand Beast and
then select Body from the list of objects displayed.
3. Choose the Colors tab; the Color area is displayed, refer to Figure 9-26. In this area, set
the parameters as follows:
R: 239 G: 200 B: 159
Search WWH ::




Custom Search