Graphics Programs Reference
In-Depth Information
Figure 9-9 The Material Options area in the BodyPaint 3D Setup Wizard dialog box
The Single Material Mode check box is selected to ensure that the selected object will
have a single material. The options in the STEP 3: Material Options area are used to
choose the channels to be painted along with their fill colors. Also, they are used to
choose the textures to be scaled if any.
Note
If the UV mesh is not displayed in the Texture View, choose UV Mesh > Show UV Mesh
from the Texture View menu; the UV mesh of the model is displayed in the Texture View.
5. Make sure that matPencil_Color.tif is chosen in the Textures menu of the Texture View
menu, refer to Figure 9-11 . Make sure the UV Polygons tool is chosen in the Command
Palette.
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