Graphics Programs Reference
In-Depth Information
Figure 9-9
The
Material Options
area in the
BodyPaint 3D Setup Wizard
dialog box
The
Single Material Mode
check box is selected to ensure that the selected object will
have a single material. The options in the
STEP 3: Material Options
area are used to
choose the channels to be painted along with their fill colors. Also, they are used to
choose the textures to be scaled if any.
Note
If the UV mesh is not displayed in the Texture View, choose
UV Mesh > Show UV Mesh
from the Texture View menu; the UV mesh of the model is displayed in the Texture View.
5. Make sure that
matPencil_Color.tif
is chosen in the
Textures
menu of the Texture View
menu, refer to Figure 9-11
.
Make sure the
UV Polygons
tool is chosen in the Command
Palette.
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