Graphics Programs Reference
In-Depth Information
6. In the Animation toolbar, move the timeslider to frame 20.
7. Make sure
basketball
is selected in the Object Manager. In the
Coordinates
area, set the
parameters as follows:
P . Y:
954.44
P . Z:
28.102
Figure 8-16 displays
basketball
at frame 20.
Figure 8-16
The basketball at frame 20
8. In the Animation toolbar, move the timeslider to frame 30.
9. Make sure
basketball
is selected in the Object Manager. In the
Coordinates
area, set the
parameters as follows:
P . Y:
739.71
P . Z:
248.523
Figure 8-17 displays
basketball
at frame 30.
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