Graphics Programs Reference
In-Depth Information
6. In the Animation toolbar, move the timeslider to frame 20.
7. Make sure basketball is selected in the Object Manager. In the Coordinates area, set the
parameters as follows:
P . Y: 954.44 P . Z: 28.102
Figure 8-16 displays basketball at frame 20.
Figure 8-16 The basketball at frame 20
8. In the Animation toolbar, move the timeslider to frame 30.
9. Make sure basketball is selected in the Object Manager. In the Coordinates area, set the
parameters as follows:
P . Y: 739.71 P . Z: 248.523
Figure 8-17 displays basketball at frame 30.
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