Graphics Programs Reference
In-Depth Information
Figure 8-14
The basketball at frame 0
4. In the Animation toolbar, move the timeslider to frame 10. Alternatively, enter
10
in the
Current Time
spinner; the timeslider is set to frame 10.
5. Make sure
basketball
is selected in the Object Manager. In the
Coordinates
area, set the
parameters as follows:
P . Y:
796.753
P . Z:
-455.277
Figure 8-15 displays
basketball
at frame 10.
Figure 8-15
The basketball at frame 10
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