Graphics Programs Reference
In-Depth Information
Figure 8-14 The basketball at frame 0
4. In the Animation toolbar, move the timeslider to frame 10. Alternatively, enter 10 in the
Current Time spinner; the timeslider is set to frame 10.
5. Make sure basketball is selected in the Object Manager. In the Coordinates area, set the
parameters as follows:
P . Y: 796.753 P . Z: -455.277
Figure 8-15 displays basketball at frame 10.
Figure 8-15 The basketball at frame 10
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