Graphics Programs Reference
In-Depth Information
Figure 7-3 Clicking on the shoulder joint of the hand
Figure 7-4 Bone structure created
4. Press F4 to maximize the Front viewport. Next, select all joint from the Object Manager
and align it in the Front viewport, as shown in Figure 7-5.
5. In the Object Manager, rename Joint.1 as shoulder_joint , Joint.2 as elbow_joint , Joint.3
as wrist_joint , and Joint.4 as end_joint.
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