Graphics Programs Reference
In-Depth Information
1. Choose File > Save from the main menu; the Save File dialog box is displayed. In this
dialog box, browse to the location \Documents\c4dr16\c06 . Next, enter c06tut3 in the
File name text box and then choose the Save button.
2. In the Perspective viewport, set the camera angle using the Viewport Navigation Tools
located on the top right of the Perspective viewport. Next, you need to render the scene.
For rendering, refer to Tutorial 1 of Chapter 2. The output of the scene is shown in Fig-
ure 6-13.
Self-Evaluation Test
Answer the following questions and then compare them to those given at the end of
this chapter:
1. How many types of lights are available in CINEMA 4D?
(a) Ten (b) Six
(c) Four (d) Seven
2. Which of the following lights is used to cast a beam of light within the narrow range of
directions that are defined by a cone?
(a) Spot Light (b) Area Light
(c) Omni Light (d) Target Light
3. The options in the __________ drop-down list are used to define the type of lights used
in a scene.
4. The ___________ spinner in the Details area is used to adjust the shape of the cone of
the spot light.
5. The ___________ tool is used to spread light rays from the surface to all the directions.
6. The value in the __________ spinner in the Visibility area is used to darken the light
cone of the spot light.
7. Rendering time increases on selecting the Volumetric option from the Visible drop-
down list. (T/F)
R eview Questions
Answer the following questions:
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