Graphics Programs Reference
In-Depth Information
9. Press F2; the Top viewport is activated. In the Top viewport, press and hold the left
mouse button on the Light tool in the Command Palette; a flyout is displayed. Choose
the Light tool from it; Light.8 is created in the Top viewport and added to the Object
Manager, as shown in Figure 6-11.
Figure 6-11 Light.8 created in the Top viewport
10. Make sure Light.8 is selected in the Object Manager. In the Attribute Manager, choose
the General button; the General area is displayed. In this area, set the value of the In-
tensity spinner to 30 . Next, select the Raytraced (Hard) option from the Shadow drop-
down list and the Inverse Volumetric option from the Visible Light drop-down list.
The Raytraced (Hard) option in the Shadow drop-down list is used to cast hard shadows
for any type of light settings.
11. Choose the Coord button; the Coordinates area is displayed. In this area, set the para-
meters as follows:
P . X: 13044 P . Y: 15504
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