Graphics Programs Reference
In-Depth Information
This tool is used to invoke the Render Settings window. The options in this window
are used to specify various settings to control the rendering process. In this window, you
can set the size, quality, and so on of the scene that has to be rendered.
Cube
This tool is used to create a cube in the viewport. When you press and hold the left
mouse button on the Cube tool, a flyout with various tools will be displayed, as shown in
Figure 1-7. These tools are used to create the parametric objects in the scene.
Figure 1-7 The tools to create the parametric objects displayed in the flyout
Freehand
This tool is used to draw a freehand spline curve in the viewport. When you press and
hold the left mouse button on the Freehand tool, a flyout with various spline modeling
tools will be displayed, as shown in Figure 1-8.
Subdivision Surface
This tool is used to interactively subdivide and round the objects. This feature is very
useful in organic modeling. When you press and hold the left mouse button on the Sub-
division Surface tool, a flyout with various generators will be displayed, as shown in
Figure 1-9.
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