Graphics Programs Reference
In-Depth Information
7. Expand the Plates group in the Object Manager. Press and hold
the left mouse button on the matPlates in the Material Manager
and drag the cursor on Plate.1 . You will notice that the texture is
not projected properly, as shown in Figure 5-32.
Figure 5-32 The Plates Material applied to Plate.1
8. Make sure that the Texture Tag “matPlates” texture tag is selected in the Object Man-
ager. Next, choose the Tag button; the Tag Properties area is displayed. In this area,
select Cubic from Projection drop-down list. Make sure that Tile check box is selected.
The Cubic projection type is used to project the texture on all sides of cube.
9. In the Tag Properties area, set the parameters as follows:
Offset U: 4 Offset V: 1 Length U: 93
Length V: 106
10. Choose the Coordinates button; the Coordinates area is displayed. In this area, set the
parameters as follows:
P . Y: -42 P . Z: 3 S . X: 90
S .Y: 67 S . Z: 78
After entering the values, the Plates Material texture is placed on Plate.1 .
Next, you will apply the texture to other plates in the scene.
11. Press and hold the left mouse button on the Texture Tag “matPlates” in the Object
Manager along with the CTRL key and then drag the cursor on Plate.2 , Plate.3 , Plate.4 ,
Plate.5 , and Plate.6 one by one; all the plates are textured, as shown in Figure 5-33.
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