Graphics Programs Reference
In-Depth Information
26. Make sure that the new material is selected in the Material Manager and double-click
on the name
Mat
; a text box is displayed. In this text box, enter
matCap
; the new ma-
terial is renamed as
matCap.
27. Make sure the
color
button is chosen in the Attribute Manager; the
Color
area is dis-
played. In this area, choose the
Color
swatch; the
Color Picker
dialog box is displayed.
In the
Color Picker
dialog box, choose the black color and then choose the
OK
button;
the black color is displayed in the material slot.
28. Choose the
Reflectance
button; the
Reflectance
area is displayed. In this area, choose
the
Default Specular
button; the
Default Specular
area is displayed. In this area, select
Specular - Blinn (Legacy)
from the
Type
drop-down list. Next, set the parameters as
follows:
Width:
24
Specular Strength:
44
Falloff:
-6
29. Press and hold the left mouse button on the
mapCap
material in the Material Manager
and drag the cursor to
Wine bottle cap
in the Object Manager; the
matCap
material is
applied to
Wine bottle cap
in the Perspective viewport, as shown in Figure 5-31.
Figure 5-30
The matLabel material projected properly on the wine bottle in the Perspective viewport
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