Graphics Programs Reference
In-Depth Information
26. Make sure that the new material is selected in the Material Manager and double-click
on the name Mat ; a text box is displayed. In this text box, enter matCap ; the new ma-
terial is renamed as matCap.
27. Make sure the color button is chosen in the Attribute Manager; the Color area is dis-
played. In this area, choose the Color swatch; the Color Picker dialog box is displayed.
In the Color Picker dialog box, choose the black color and then choose the OK button;
the black color is displayed in the material slot.
28. Choose the Reflectance button; the Reflectance area is displayed. In this area, choose
the Default Specular button; the Default Specular area is displayed. In this area, select
Specular - Blinn (Legacy) from the Type drop-down list. Next, set the parameters as
follows:
Width: 24 Specular Strength: 44 Falloff: -6
29. Press and hold the left mouse button on the mapCap material in the Material Manager
and drag the cursor to Wine bottle cap in the Object Manager; the matCap material is
applied to Wine bottle cap in the Perspective viewport, as shown in Figure 5-31.
Figure 5-30 The matLabel material projected properly on the wine bottle in the Perspective viewport
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