Graphics Programs Reference
In-Depth Information
Figure 5-29 Selecting the Texture Tag matLabel” in the Object Manager
23. In the Tag Properties area, select Cylindrical from the Projection drop-down list.
Next, clear the Tile check box and set the parameters as follows:
Offset U: -34 Offset V: -5 Length U: 24 Length V: 50
The Cylindrical option in the Projection drop-down list is used to set the texture on cyl-
indrical shaped objects. It is the most preferred type of projection on cylindrical objects.
The Tile option is used to enable or disable the endless repetition of texture on the surface.
The Offset U spinner is used to set the position of texture in the U direction. The Offset V
spinner is used to set the position of texture in the V direction. The Length U spinner is
used to set the length of texture in the U direction. The Length V spinner is used to set
the length of texture in the V direction.
24. In the Attribute Manager, choose the Coordinates button; the Coordinates area is dis-
played. In this area, set the parameters as follows:
P . X: -1 P . Y: 628
After entering these values, the mat Label material is projected properly on Wine bottle , as
shown in Figure 5-30.
Next, you will apply the texture to the cap of Wine bottle .
25. Create a new material by double-clicking in the empty space of the Material Manager.
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