Graphics Programs Reference
In-Depth Information
Figure 5-6 The Dice Material applied to Cube
Next, you will apply the material to the dots of Cube .
8. Choose Create > New Material from the Material Manager menu; a new material slot
with the name Mat is added to the Material Manager. Alternatively, double-click in the
empty area of the Material Manager; a new material is added to it.
9. Make sure that the new material is selected in the Material Manager and double-click
on the name Mat ; a text box is displayed in the material slot. In this text box, enter
matDots ; the new material is renamed as matDots .
10. In the Attribute Manager, make sure the Color button is chosen; the Color area is dis-
played. In this area, set the parameters as follows:
R: 0 G: 0 B: 0
11. In the Attribute Manager, choose the Reflectance button; the Reflectance area is dis-
played. In this area, choose the Add button; a flyout is displayed. Now, choose Phong
from the flyout; a reflectance layer with the name Layer 1 is added.
12. In the Layer Color area, click on the Color swatch to open the Color Picker dialog
box. In this dialog box, set the parameters as given next and then choose the OK button:
R: 68 G: 62 B: 62
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