Graphics Programs Reference
In-Depth Information
Figure 5-1
The textured model of a dice
The following steps are required to complete this tutorial:
a. Open the file.
b. Apply shader to the dice model.
c. Apply shader to the floor.
d. Change the background color of the scene.
e. Save and render the scene.
Opening the File
In this section, you will open the dice file.
1. Choose
File > Open
from the main menu; the
Open File
dialog box is displayed.
2. In the
Open File
dialog box, browse to
\Documents\c4dr16\c05\c05_tut1_start
and then
choose the
Open
button; the
c05_tut1_start.c4d
file is displayed in the Perspective
viewport, as shown in Figure 5-2.
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