Graphics Programs Reference
In-Depth Information
Figure 4-17 The ice cream cone
The following steps are required to complete this tutorial:
a. Create the base model of the ice cream cone.
b. Sculpt the ice cream cone.
c. Create the scoop of the ice cream.
d. Sculpt the scoop of the ice cream.
e. Change the background color of the scene.
f. Save and render the scene.
Creating the Base Model of the Ice Cream Cone
In this section, you will create the base model of an ice cream cone using the
Cone
tool.
1. Disable the outlines in the Perspective viewport, if not already disabled, as done in
Tutorial 1. Choose
Create > Object
from the main menu; a cascading menu is dis-
played. Choose
Cone
from it; a cone is created in the Perspective viewport and the
Cone
object is added to the Object Manager.
2. Choose the
Object
button from the Object Manage; the
Object Properties
area is dis-
played. In this area, set the parameters as follows:
Top Radius:
94
Bottom Radius:
0
Height:
457
Height Segments:
72
Rotation Segments:
72
3. Choose the
Caps
button; the
Caps
area is displayed. In this area, clear the
Caps
check
box.
Figure 4-18 displays
Cone
in the Perspective viewport.
4. Make sure
Cone
is selected in the Object Manager and choose the
Make Editable
tool
from the Modes Palette; the
Cone
is converted into a polygonal object.
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