Graphics Programs Reference
In-Depth Information
7. In the Attribute Manager, choose the Basic button; the Basic Properties area is dis-
played. In this area, enter Keyboard support in the Name text box; Cube is renamed as
Keyboard support in the Object Manager.
Figure 3-83 displays the selected polygons extruded in the Perspective viewport.
Figure 3-83 The selected polygons extruded in the Perspective viewport
8. Make sure Keyboard support is selected in the Object Manager. In the Attribute Man-
ager , choose the Object button; the Object Properties area is displayed. In the Object
Properties area, set the parameters as follows:
Size . X: 429.61 Size . Y: 10 Size . Z: 284
Segments X: 6 Segments Y: 2 Segments Z: 6
Select the Fillet check box and enter 3 in the Fillet Radius spinner.
9. In the Attribute Manager, choose the Coord button; the Coordinates area is displayed.
In this area, set the parameters as follows:
P . X: -123.684 P . Y: -44.68 P . Z: 0
Press F1; the Perspective viewport is maximized. Figure 3-84 displays Keyboard support
in the Perspective viewport.
Creating the Base for the Monitor
In this section, you will create the base for the monitor.
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