Graphics Programs Reference
In-Depth Information
7. In the Attribute Manager, choose the
Basic
button; the
Basic Properties
area is dis-
played. In this area, enter
Keyboard support
in the
Name
text box;
Cube
is renamed as
Keyboard support
in the Object Manager.
Figure 3-83 displays the selected polygons extruded in the Perspective viewport.
Figure 3-83
The selected polygons extruded in the Perspective viewport
8. Make sure
Keyboard support
is selected in the Object Manager. In the Attribute Man-
ager
,
choose the
Object
button; the
Object Properties
area is displayed. In the
Object
Properties
area, set the parameters as follows:
Size . X:
429.61
Size . Y:
10
Size . Z:
284
Segments X:
6
Segments Y:
2
Segments Z:
6
Select the
Fillet
check box and enter
3
in the
Fillet Radius
spinner.
9. In the Attribute Manager, choose the
Coord
button; the
Coordinates
area is displayed.
In this area, set the parameters as follows:
P . X:
-123.684
P . Y:
-44.68
P . Z:
0
Press F1; the Perspective viewport is maximized. Figure 3-84 displays
Keyboard support
in the Perspective viewport.
Creating the Base for the Monitor
In this section, you will create the base for the monitor.
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