Graphics Programs Reference
In-Depth Information
Creating the Bottom of the Mouse
In this section, you will create the bottom of Computer mouse .
1. Choose Cameras in Menu in editor view in the Perspective viewport; a flyout is dis-
played. Choose Bottom from the flyout; the Bottom viewport is displayed.
2. Select the Computer mouse in the Object Manager. Make sure the Polygons tool is
chosen from the Modes Palette; the Computer mouse is displayed in the polygon mode.
Make sure the Live Selection tool is chosen. In the Attribute Manager, choose the Op-
tions button; the Options area is displayed. In this area, make sure the Only Select Vis-
ible Elements check box is selected. Select the polygons of Computer mouse , as shown
in Figure 3-52.
Figure 3-51 The Scroll wheel placed on Computer mouse
Figure 3-52 The selected polygons of Computer mouse
3. In the Bottom viewport, right-click on the selected polygons of Computer mouse ; a short-
cut menu is displayed. Choose Extrude Inner from the shortcut menu; the Extrude In-
ner tool settings are displayed in the Attribute Manager. Choose the Options button;
the Options area is displayed. Specify the value 3 in the Offset spinner and then press
ENTER; the selected polygons of the Computer mouse are extruded.
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