Graphics Programs Reference
In-Depth Information
1. Choose
File > Save
from the main menu; the
Save File
dialog box is displayed. In this
dialog box, browse to the location
\Documents\c4dr16\c02
.
2. Enter
c02tut4
in the
File name
text box and then choose the
Save
button.
3. In the Perspective viewport, set the camera angle using the Viewport Navigation Tools
located on the extreme top right of the Perspective viewport. Next, you need to render
the scene. For rendering, refer to Tutorial 1.
Figure 2-75 displays the final output.
Self-Evaluation Test
Answer the following questions and then compare them to those given at the end of
this chapter:
1. Which of the following tools is used to create complex models using relatively less num-
ber of control points?
(a)
Freehand
(b)
Subdivision Surface
(c)
Move
(d) None of these
2. Which of the following tools is used to extrude a spline object or curve?
(a)
Freehand
(b)
Loft
(c)
Extrude
(d) All of these
3. Which of the following combinations of shortcut keys is used to render a scene?
(a) ALT+Q (b) CTRL+D
(c) SHIFT+R (d) None of these
4. The __________ tool in the Command Palette is used to subtract two or more objects
from an object to create a hole in that object.
5. The __________ option in the
Options
menu is used to edit the settings of the respective
viewport.
6. The
Angle
parameter in the __________ area of the Attribute Manager is used to define
the angle of rotation of the B-Spline.
Search WWH ::
Custom Search