Graphics Programs Reference
In-Depth Information
1. Choose File > Save from the main menu; the Save File dialog box is displayed. In this
dialog box, browse to the location \Documents\c4dr16\c02 .
2. Enter c02tut4 in the File name text box and then choose the Save button.
3. In the Perspective viewport, set the camera angle using the Viewport Navigation Tools
located on the extreme top right of the Perspective viewport. Next, you need to render
the scene. For rendering, refer to Tutorial 1.
Figure 2-75 displays the final output.
Self-Evaluation Test
Answer the following questions and then compare them to those given at the end of
this chapter:
1. Which of the following tools is used to create complex models using relatively less num-
ber of control points?
(a) Freehand (b) Subdivision Surface
(c) Move (d) None of these
2. Which of the following tools is used to extrude a spline object or curve?
(a) Freehand (b) Loft
(c) Extrude (d) All of these
3. Which of the following combinations of shortcut keys is used to render a scene?
(a) ALT+Q (b) CTRL+D
(c) SHIFT+R (d) None of these
4. The __________ tool in the Command Palette is used to subtract two or more objects
from an object to create a hole in that object.
5. The __________ option in the Options menu is used to edit the settings of the respective
viewport.
6. The Angle parameter in the __________ area of the Attribute Manager is used to define
the angle of rotation of the B-Spline.
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