Graphics Programs Reference
In-Depth Information
e. Save and render the scene.
Setting the Viewport Background
In this section, you will set a background image in the Front viewport.
1. Choose File > New from the main menu, a new scene is displayed. Press F4; the Front
viewport is maximized.
2. In the Front viewport, choose Options > Configure from the Menu in editor view; the
Viewport [Front] settings are displayed in the Attribute Manager. In the Attribute Man-
ager, choose the Back button, if it is not already chosen; the Back area is displayed. In
this area, choose the browse button next to the Image text box; the Open File dialog
box is displayed. Browse to \Documents\c4dr16\c02\pipe.jpg . Next, choose the Open
button; the pipe.jpg is placed as the background image in the Front viewport.
3. Enter 75 in the Transparency spinner.
Defining the Shape of the Pipe
In this section, you will define the shape of the pipe using the Circle spline.
1. Choose Create > Spline > Circle from the main menu bar; Circle is displayed in the
Front viewport.
2. Make sure Circle is selected in the Object Manager and the Object button is chosen in
the Attribute Manager. In the Object Properties area of the Attribute Manager, select
XZ from the Plane drop-down list.
3. In the Attribute Manager, select the Ellipse check box and then enter 7 and 27.846 in the
Radius and Radius Y spinners, respectively.
4. Choose the Coord button and then specify the values for the following parameters:
P . X: 375.332 P . Y: 168.154 R . B: 89.613
After entering the values Circle is placed at the end of the pipe, as shown in Figure 2-76.
5. Double click on Circle in the Object Manager and rename the object as Ellipse .
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