Graphics Reference
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high transmission bitrates. In order to reduce the storage and bandwidth requirements, the
immersive video content needs to be efficiently compressed. Existing video compression
algorithms may or may not be suitable for encoding 3D video content. Moreover, the
uniquecharacteristicsof3Dvideocanbeexploitedduringcompressioninordertofurther
reduce the storage and bitrate required for these applications. The transmission of these
contents should be easily synchronized among different views during playback. In addi-
tion, backward compatibility with conventional 2D video applications would be an added
advantage for emerging 3D video applications.
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