HTML and CSS Reference
In-Depth Information
context.lineTo(212,197);
context.lineTo(341,111);
context.lineTo(188,38);
context.closePath();
context.fill();
context.stroke();
context.fillStyle = "#ccc";
context.strokeStyle = "black";
context.beginPath();
context.moveTo(341,111);
context.lineTo(212,197);
context.lineTo(212,362);
context.lineTo(341,276);
context.lineTo(341,111);
context.closePath();
context.fill();
context.stroke();
context.fillStyle = "#999";
context.strokeStyle = "black";
context.beginPath();
context.moveTo(59,289);
context.lineTo(59,124);
context.lineTo(212,197);
context.lineTo(212,362);
context.lineTo(59,289);
context.closePath();
context.fill();
context.stroke();
}
</script>
</head>
<body>
<h1> Canvas Perspective </h1>
<canvas id="canvas" width="400" height="400">
<strong> Canvas Supporting Browser Required </strong>
</canvas>
</body>
</html>
O NLINE http://htmlref.com/ch2/canvascube.html
Drawing Arcs and Curves
Drawing on canvas isn't limited to simple lines; it is also possible to create curved lines
using arc() , arcTo() , quadraticCurveTo() , and bezierCurveTo() . To illustrate these
methods, this section shows how to draw a simple face.
You can use the arc( x , y , radius , startAngle , endAngle , counterclockwise )
method to draw circles and parts of circles. Its location is defined by the point of its center
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