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Figure 3.2: Illustration of multi-platform computing hierarchies [6].
when moving from well-chosen scenarios to more complex and less
well-ordered setups.
3.3.5 Aaby et al. (2010)
A recent approach of Aaby et al. [6] discusses parallelization of agent-
based simulations on multi-platform hierarchies. As illustrated in
Figure 3.2 the computation hierarchy may include multi-core pro-
cessors and multi-node systems as well as graphical processing units
(GPU). The approach explicitly addresses the issue of exploiting cur-
rent hardware, especially multi-core processors and high-performance
graphics processors.
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