Travel Reference
In-Depth Information
the other (notice the claustrophobic cupboard-beds). Along the
cow stalls, see the patterns the farmwife would make with fresh
sand and seashells each summer to show off family status.
Nearby, cross the...
Yellow Drawbridge (#4.2): Dating from 1358, this takes you
to perhaps the most scenic part of the park: a pond surrounded by
windmills and cabins (inspired
by the Waterland area around
Marken—see page 280). Pause
on the bridge to look toward
the sawmill. You might see kids
playing with a small, rope-pulled
ferryboat.
Continue across the draw-
bridge into the little village.
Along the way are some tempting shops where you can pick up an
edible souvenir, including a well-stocked general store, a bakery,
and a fragrant candy store.
Village Square (#4.13): you can play here with toys from the
1800s. See if you can make the “flying Dutchman” fly, or try to
ride an original “high-wheeled velocipede” without falling off. On
the square is a restaurant specializing in pofertjes (mini-pancakes
dusted with powdered sugar), with indoor and outdoor seating.
Behind the poffertje shop, cross the little bridge toward the windmills,
pass the boat workshop, and enter the...
Fisherman's Cottage (#4.11): The black-tarred exterior hides
a bright and colorful interior. Notice the rope-controlled smoke
hatch, rather than a chimney. Wooden cottages like these were
nicknamed “smokehouses.” In front of the cottage is the boatyard,
where vessels could be pulled out of the water to scrape of the
barnacles.
Backtrack through the village square, then continue on to the...
Laundry (#5.1, on the right): Inside, an industrial-strength
agitator furiously pounds stubborn stains to smithereens. (There
was no “delicate cycle” back then.) On nice days, the clean sheets
are spread out on the lawn to dry.
• For an optional detour (best for train buffs), hook around through the
little cottages across the street, then turn right to reach the...
Train Depot (#6.1): Inside, you can actually walk underneath
a train to check out its undercarriage. The adjacent goods shed
(#6.8) holds a virtual-reality postal carriage.
Head back past the laundry, then go beyond the cafeteria to reach the
small, yellow windmill. Here, turn left and walk up the path, watching
for the low-profile brown building through the trees on your right, near
the bridge.
Paper Mill (#5.4): At this building, dating from around 1850,
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