HTML and CSS Reference
In-Depth Information
appearstobecenteredonloadingandusingexternal3Dassets,soifthatiswhatyouarelook-
ing for, this might be your best choice.
GLGE
“WebGL for the lazy” is the tagline for this JavaScript library . The author of the library, Paul
Brunt, says this about GLGE:
TheaimofGLGEistomasktheinvolvednatureofWebGLfromthewebdeveloper,whocanthen
spend his/her time creating richer content for the Web.
This is a high-level API that is still in development. Just like O3D, it has the ability to load
COLLADAmodels.ApplicationswrittenwithGLGEarecreatedwithacombinationofXML
and JavaScript. It looks very promising.
Of all of these libraries, GLGE appears to be a favorite among indie developers. It takes a lot
of the pain out of WebGL by using XML to define 3D objects, meshes, materials, and so on.
Three.js
The most promising WebGL library might be three.js . It's a free, lightweight API that is gain-
ing popularity because it is easy to use and implement.
NOTE
One final note about WebGL: Microsoft has vowed to not support WebGL in the IE browser. They
believe that it poses a security threat, and they balk at it because it is not a W3C standard. However,
there is a plug-in named iewebgl that will run most WebGL content in Internet Explorer.
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