HTML and CSS Reference
In-Depth Information
The onMouseClick() function
When the user clicks the mouse on the game screen, this event listener function determines
which of the 25 squares was clicked. It calls the appropriate
TextButton
instance's
pressDown()
function and then its
draw()
function, passing in the context.
The onMouseMove() function
When the mouse is moved, this event listener function will set the
mouseX
and
mouseY
values
to the current mouse position on the canvas.