HTML and CSS Reference
In-Depth Information
code combines the animation and transformation code from Chapter 4 with the A* node path
result to create a really cool animated implementation of A* path finding.
Example 8-18. Full code listing of A* with tank animation
<!doctype html>
<html
<html lang= "en" >
<head>
<head>
<meta
<meta charset= "UTF-8" >
<title>
<title> Chapter 8 Example 18 - Larger A* With Tank Animation </title>
</title>
< script src = "modernizr.js" >< /script>
< script type = 'text/javascript' src = 'graph.js' >< /script>
< script type = 'text/javascript' src = 'astar.js' >< /script>
< script type = "text/javascript" >
window . addEventListener ( 'load' , eventWindowLoaded , false
false );
function
function eventWindowLoaded () {
canvasApp ();
}
function
function canvasSupport () {
return
return Modernizr . canvas ;
}
function
function canvasApp (){
iif ( ! canvasSupport ()) {
return
return ;
} else
else {
var
var theCanvas = document . getElementById ( 'canvas' );
var
var context = theCanvas . getContext ( '2d' );
}
var
var currentNodeIndex = 0 ;
var
var nextNode ;
var
var currentNode ;
var
var rowDelta = 0 ;
var
var colDelta = 0 ;
var
var tankX = 0 ;
var
var tankY = 0 ;
var
var angleInRadians = 0 ;
var
var tankStarted = false
false ;
var
var tankMoving = false
false ;
var
false ;
//set up tile map
var
var finishedPath = false
var mapRows = 15 ;
var
var mapCols = 15 ;
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