HTML and CSS Reference
In-Depth Information
,[ 0 , 1 , 0 , 0 , 0 ]
,[ 0 , 0 , 0 , 0 , 0 ]
,[ 0 , 0 , 0 , 0 , 0 ]
];
//set up a* graph
var
var graph = new
new Graph ( tileMap );
var
var startNode = { x : 0 , y : 1 }; // use values of map turned on side
var
var endNode = { x : 2 , y : 1 };
//create node list
var
var start = graph . nodes [ startNode . x ][ startNode . y ];
var
var end = graph . nodes [ endNode . x ][ endNode . y ];
var
var result = astar . search ( graph . nodes , start , end , false
false );
//load in tile sheet image
var
var tileSheet = new
new Image ();
tileSheet . addEventListener ( 'load' , eventSheetLoaded , false
false );
tileSheet . src = "tiles.png" ;
function
function eventSheetLoaded () {
drawScreen ();
}
function
function drawScreen () {
for
for ( var
var rowCtr = 0 ; rowCtr < mapRows ; rowCtr ++ ) {
for
for ( var
var colCtr = 0 ; colCtr < mapCols ; colCtr ++ ){
var
var tileId = tileMap [ rowCtr ][ colCtr ];
var
var sourceX = Math . floor ( tileId % 5 ) * 32 ;
var
var sourceY = Math . floor ( tileId / 5 ) * 32 ;
context . drawImage ( tileSheet , sourceX , sourceY , 32 , 32 , colCtr * 32 ,
rowCtr * 32 , 32 , 32 );
}
}
//draw green circle at start node
context . beginPath ();
context . strokeStyle = "green" ;
context . lineWidth = 5 ;
context . arc (( startNode . y * 32 ) + 16 ,( startNode . x * 32 ) + 16 , 10 , 0 ,
( Math . PI / 180 ) * 360 , false
false );
context . stroke ();
context . closePath ();
//draw red circle at end node
context . beginPath ();
context . strokeStyle = "red" ;
context . lineWidth = 5 ;
context . arc (( endNode . y * 32 ) + 16 , ( endNode . x * 32 ) + 16 , 10 , 0 ,
Search WWH ::




Custom Search