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//image
context . globalAlpha = . 25 ;
context . drawImage ( helloWorldImage , 0 , 0 );
iif ( fadeIn ) {
alpha += . 01 ;
iif ( alpha >= 1 ) {
alpha = 1 ;
fadeIn = false
false ;
}
} else
else {
alpha -= . 01 ;
iif ( alpha < 0 ) {
alpha = 0 ;
fadeIn = true
true ;
}
}
//text
context . font = "72px Sans-Serif" ;
context . textBaseline = "top" ;
context . globalAlpha = alpha ;
context . fillStyle = "#FFFFFF" ;
context . fillText ( text , 150 , 200 );
}
var
var text = "Hello World" ;
var
var alpha = 0 ;
var
var fadeIn = true
true ;
//image
var
var helloWorldImage = new
new Image ();
helloWorldImage . src = "html5bg.jpg" ;
function
function gameLoop () {
window . setTimeout ( gameLoop , 20 );
drawScreen ()
}
gameLoop ();
}
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