HTML and CSS Reference
In-Depth Information
var
var theCanvas = document . getElementById ( "canvasOne" );
var
var context = theCanvas . getContext ( "2d" );
var
var bW = 32 ;
var
var bH = 32 ;
var
var playX = 190 ;
var
var playY = 300 ;
var
var pauseX = 230 ;
var
var pauseY = 300 ;
var
var stopX = 270
var
var stopY = 300 ;
theCanvas . addEventListener ( "mouseup" , eventMouseUp , false
false );
function
function gameLoop () {
window . setTimeout ( gameLoop , 20 );
drawScreen ();
}
gameLoop ();}
< /script>
</head>
</head>
<body>
<body>
<canvas
<canvas id= "canvasOne" width= "500" height= "350" style= "position: absolute;
top: 50px; left: 50px;" >
Your browser does not support HTML5 Canvas.
</canvas>
</canvas>
</body>
</body>
</html>
</html>
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