HTML and CSS Reference
In-Depth Information
Creating Boxes
Thereareafewchangesweneedtomakeforthisexamplefrom CH5EX23.html whenwecre-
ate the boxes. In the loop, we set the x position for the boxes to be right on top of each other,
instead of offset to the right. We no longer need the boxes to fall over on their own; the balls
we shoot at the boxes will do that for us!
Wealsosetthedensityoftheboxesto20sothattheyarehardertoknockover,andwereduce
the restitution to .1 so that they don't bounce around as much as they did in the last example:
var
var xpos = ( startX ) / scaleFactor ;
boxFixture . density = 20.0 ;
...
boxFixture . restitution = . 1 ;
Also, when we create the walls, we set the wall restitution to .5, which means objects will be
less apt to bounce around on top of them:
wallFixture . restitution = . 5 ;
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