HTML and CSS Reference
In-Depth Information
var
var vx = Math . cos ( radians ) * speed ;
var
var vy = Math . sin ( radians ) * speed ;
theCanvas = document . getElementById ( "canvasOne" );
context = theCanvas . getContext ( "2d" );
var
var p1 = { x : 20 , y : theCanvas . height - radius };
var
var ball = { x : p1 . x , y : p1 . y , velocityx : vx , velocityy : vy , radius : radius ,
elasticity : elasticity };
function
function gameLoop () {
window . setTimeout ( gameLoop , 20 );
drawScreen ()
}
gameLoop ();
}
< /script>
</head>
</head>
<body>
<body>
<div
<div style= "position: absolute; top: 50px; left: 50px;" >
<canvas
<canvas id= "canvasOne" width= "500" height= "500" >
Your browser does not support HTML5 Canvas.
</canvas>
</canvas>
</div>
</div>
</body>
</body>
</html>
</html>
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