HTML and CSS Reference
In-Depth Information
iif
(
ball
.
t
>
1
) {
ball
.
t
=
1
;
}
//draw the points
context
.
font
=
"10px sans"
;
context
.
fillStyle
=
"#FF0000"
;
context
.
beginPath
();
context
.
arc
(
p0
.
x
,
p0
.
y
,
8
,
0
,
Math
.
PI
*
2
,
true
true
);
context
.
closePath
();
context
.
fill
();
context
.
fillStyle
=
"#FFFFFF"
;
context
.
fillText
(
"0"
,
p0
.
x
-
2
,
p0
.
y
+
2
);
context
.
fillStyle
=
"#FF0000"
;
context
.
beginPath
();
context
.
arc
(
p1
.
x
,
p1
.
y
,
8
,
0
,
Math
.
PI
*
2
,
true
true
);
context
.
closePath
();
context
.
fill
();
context
.
fillStyle
=
"#FFFFFF"
;
context
.
fillText
(
"1"
,
p1
.
x
-
2
,
p1
.
y
+
2
);
context
.
fillStyle
=
"#FF0000"
;
context
.
beginPath
();
context
.
arc
(
p2
.
x
,
p2
.
y
,
8
,
0
,
Math
.
PI
*
2
,
true
true
);
context
.
closePath
();
context
.
fill
();
context
.
fillStyle
=
"#FFFFFF"
;
context
.
fillText
(
"2"
,
p2
.
x
-
2
,
p2
.
y
+
2
);
context
.
fillStyle
=
"#FF0000"
;
context
.
beginPath
();
context
.
arc
(
p3
.
x
,
p3
.
y
,
8
,
0
,
Math
.
PI
*
2
,
true
true
);
context
.
closePath
();
context
.
fill
();
context
.
fillStyle
=
"#FFFFFF"
;
context
.
fillText
(
"3"
,
p3
.
x
-
2
,
p3
.
y
+
2
);
//Draw points to illustrate path
points
.
push
({
x
:
xt
,
y
:
yt
});
for
for
(
var
var
i
=
0
;
i
<
points
.
length
;
i
++
) {
context
.
drawImage
(
pointImage
,
points
[
i
].
x
,
points
[
i
].
y
,
1
,
1
);
}
context
.
closePath
();