HTML and CSS Reference
In-Depth Information
Moving in a Simple Spiral
There are many complicated ways to move an object on a spiral path. One such way would
be to use the Fibonacci sequence, which describes a pattern seen in nature that appears to cre-
ate perfect spirals. The Fibonacci sequence starts with the number 0, and continues with each
subsequent number calculated as the sum of the two previous numbers in the sequence. Each
subsequent rotation of the spiral is the sum of the two previous numbers (1, 2, 3, 5, 8, 13, 21,
34, 55, 89...). However, as you might imagine, the math used to create this sequence is quite
involved, and it is also difficult to translate to object movement.
For our purposes, we can create a simple spiral by increasing the radius of the circle path on
each call to drawScreen() . If we take the code from Example 5-9 , we would add a radi-
usInc variable, which we will use as the value to add the radius movement path of the circle.
We create this new variable in canvasApp() :
var radiusInc = 2 ;
Then, in drawScreen() , we add the following code to increase the radius of the circle every
time we move the object:
circle . radius += radiusInc ;
In Figure 5-14 , you can see what the resulting spiral looks like. (To illustrate the path, this ex-
ample includes the points.)
Ifyouwant a tighter spiral, decrease the value of radiusInc .Conversely,if youwant a wider
spiral, increase the value of radiusInc .
Example 5-10 shows the code for CH5EX10.html from the code distribution.
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