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Figure 4-10. The tile map painted on the canvas
Next, we are going to leave the world of tile-based Canvas development. (See Chapter 9 for
anexample ofasmall gamedevelopedwiththeseprinciples.) Thefinalsection ofthischapter
discusses building our own simple tile map editor. But before we get there, let's look at pan-
ning around and zooming in and out of an image.
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