Graphics Programs Reference
In-Depth Information
12.
Click the Mapping tab on the PropertyManager. The options available on this
tab are similar to that available on the Mapping tab of the texture PropertyMan-
ager.
13.
Set the Mapping type to Label .
14.
In the Size/Orientation section, change the Rotation value to 90 degrees.
15.
Set the Width value to 50.
16.
Use the Horizontal Location and Vertical Location draggers to position the
decal properly.
17.
Click the Illumination tab and check the Use underlying appearance option.
18.
Click the Image tab on the PropertyManager.
19.
Under the Mask Image section, select the Selective color mask option.
20.
Click the Pick color
icon.
21.
Go to the Decal Preview section and select the white color from the preview
image. The color is displayed in the Selected colors section and removed from
the decal. You can remove it from the Selected colors section by selecting and
clicking the Remove color button.
22.
Click OK on the PropertyManager.
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