Graphics Programs Reference
In-Depth Information
8.
On the Basic tab, check the Keep light when scene changes option to retain
the light for all the scenes.
9.
In the Light Position section, drag the Longitude and Latitude draggers to
change the position of the light (or) click and drag the light to define its posi-
tion.
10.
Uncheck the Lock to model option and rotate the model. Notice that the light
is fixed as the model is rotated.
11.
Check the Lock to model option and rotated the model. Notice that the light
rotates along with the model.
12.
Click the SOLIDWORKS tab on the PropertyManager. You can turn ON/OFF
the light by checking the On in SOLIDWORKS option. You can also change
the Ambient , Brightness , and Specularity of the light using SOLIDWORKS
Lighting options.
13.
Click the PhotView 360 tab. You can turn ON/OFF the light while rendering
by checking the On in PhotoView 360 option.
14.
Check the Dynamic help option and review the options on the PhotoView 360
tab.
15.
Click OK on the PropertyManager.
TUTORIAL 11 (Working with Point Lights)
A point light radiates lights in all directions. It can be used to add lightening effect to mod-
els such as torch lights.
1.
Open the Tutorial 11 file.
2.
Click the DisplayManager tab, and then click View Scene, Lights, and Cam-
eras
.
Search WWH ::




Custom Search