Information Technology Reference
In-Depth Information
9
Pervasive Carpet Encoding for Active
Knowledge Semantic Surfaces
Kamen Kanev and Nikolay Mirenkov
CoNTENTS
9.1 Introduction ................................................................................................ 198
9.2 Traditional Ver su s Electronic Newspapers ............................................ 199
9.3 Cross-Media Linking and the Newsputer Concept.............................. 199
9.4 The Newsputer Software Environment.................................................. 201
9.4.1 Code Attachment System (CAS) .................................................. 201
9.4.2 Reader Support System (RSS)....................................................... 202
9.4.3 Maintainer Support System (MSS) .............................................. 203
9.5 Reference Implementation........................................................................ 204
9.6 Experiments................................................................................................ 207
9.7 Active Knowledge and Semantic Surfaces............................................. 209
9.8 Conclusion and Future Work ................................................................... 212
References............................................................................................................. 212
This chapter is devoted to computer-assisted, human interactions with
the surrounding world that are based on ubiquitous surface encoding of
physical entities and backgrounds. It introduces the concept of newsputers as
digitally enhanced printouts, allowing direct, real-time access to computer-
based multimedia information through printed interfaces. Newsputers are
applicable to conventional printed materials such as newspapers, books,
and magazines as well as to surfaces of various objects and environment
components enhancing their functionalities and allowing transparent access
to complementary information and services. The newsputer concept is
extended to active knowledge semantic surfaces for ubiquitous direct inter-
action environments with self-explanatory components and potential self-
awareness functionality.
197
 
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