Java Reference
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2 devices. As a developer this allows you to concentrate on two variables:
the platform and the screen size.
An additional subfolder,
\ OnDeviceDebug \
, contains the support for
on-device debugging.
The SDK is UEI-compliant and therefore the integration with NetBeans
is performed similarly to the integration with the WTK or the UIQ 3 SDK
(note that the SDK location is [SDK path] \ PC_Emulation \ WTK2 \
).
After you have installed and launched a MIDlet, you can emulate
pausing and resuming the running MIDlet and change the device orienta-
tion. As in the WTK, from the emulator you can manage external events,
such as location, file connection and payment transactions. You can also
take a snapshot of the LCDUI display area, which could be helpful in
closely examining the application UI during development.
The SDK emulator provides a rough approximation of the Java ME
platform on real devices. It is not a true emulation of Symbian OS;
generally, the emulated navigation and input behavior does not exactly
correspond to the actual device (see Figure 5.28).
Figure 5.28 Sony Ericsson SDK with WTK-based emulation
From the SDK (or from the NetBeans Java Platform manager, after
integration), you can launch the WTK utilities and preferences tools (see
Figure 5.29).
The SJP-3 SDK has powerful integration with real UIQ 3 devices:
on-device debugging, Device Explorer and the Sony Ericsson PC suite for
Smartphones.
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