Graphics Reference
In-Depth Information
Bump maps and using AEX layers for
texture maps
As stained glass has a bit of a ripple to it, we're going to create a quick bump map.
First, click on OK on the top-right section of your Element 3D interface to get back
into AEX. Your lamp should get an "ooh" out of you. But don't touch it. Instead,
create a solid layer, and name it fractal . Add a fractal noise effect to it and just leave
it at the default settings. Turn off its visibility (clicking the eye on the left-hand side
of the layer). Now, in your Element 3D effect controls, set Custom Texture Maps of
Layer 1 to the Fractal layer we just created. The result should look like the following
screenshot. Now, get back into your scene setup in Element:
 
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