Game Development Reference
In-Depth Information
Figure 3.13 shows a quest giver from the game Vanguard: Saga of Heroes. The
player is receiving instructions about their quest along with crucial information
on the dangers that lie ahead.
FiGuRe 3.13 This quest giver gives instructions and additional information to help the
player find things to do in the game.
Designing props
When designing props for a game, you want to create pieces that will be useful
as part of the gameplay (after all, it takes time to build them and animate them,
and then they take up space in the game). Do some research to determine what
props will work best with the gameplay. High-end sports games should exhibit
the most current sports equipment, whereas shooters—especially military
games—rely on accuracy in how the weapons look and work.
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