Game Development Reference
In-Depth Information
action and animated). Fans have dedicated hundreds of websites to the lore and
written their own stories based on what Lucas started with Luke Skywalker and
his first adventure.
m a r I o B r o s .: s p i n o f f s A n d s e q u e l s
The Mario Bros. games have spawned numerous spinoffs and sequels. In
the original story, Mario, an Italian-American plumber who lives in the
Mushroom Kingdom, battles his nemesis, Bowser, who repeatedly tries to
kidnap Princess Peach. Therein lies the lore for the Mario Bros. franchise.
That simple synopsis has provided a framework on which to develop Mario's
personality, the weapons he uses (think of all the tools a plumber carries!),
and the locations where he can battle his arch-foe and save the princess.
Mario first appeared in the NES game Donkey Kong in 1981 and was the
brainchild of Shigeru Miyamoto.
Game companies like Blizzard provide websites dedicated to the lore of their
games and the worlds created for their games, and World of Warcraft's Azeroth
is one example. You can visit www.blizzard.com to read about the lore and get a
glimpse at upcoming projects.
Many games develop
communities to sup-
port fans' desire for
immersion. Fans can
access the mythology,
write their own new
stories, and compile
existing lore to share
with other fans.
l o r e s I t e s
Final Fantasy, an expansive and deeply immersive game that has spawned over
a dozen sequels, maintains an enormous lore site at www.ffxivcore.com/
wiki/Category:Lore . Final Fantasy and most other games are designed
to be played without understanding the full lore, but once players get into
the story and characters, many of them like to understand the backstory
more fully. Lore sites are one way to provide that.
Not every game requires lore to accompany it; however, if you intend for your
project to include any type of immersion or expansion, you need the framework
of a backstory to work from.
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