Game Development Reference
In-Depth Information
FiGuRe 2.2 I n Call of Duty 4, Modern Warfare , you can see how accurate the game is with
explosions, realistically geared players, and plenty of action.
adventure Games
Adventure games tend to allow players to move at their own pace through the
various parts of the world, solving puzzles, unearthing treasures, and experienc-
ing the story as it unfolds. Because of this slower pace, players can really study
the environments, so the worlds are often more elaborate, richly illustrated, and
quite often filled with things to explore, click, and open.
This form of gameplay originated in the 1970s with designer Will Crowther
in his Colossal Cave Adventure, also known as ADVENT or Adventure. Colossal
Cave Adventure was based in part on the layout of Mammoth Cave in Kentucky.
Although the game was partially an exploration of a real place, there was an
element of fantasy, with elves and wizards roaming the twisty mazes that cut
through caves.
In Figure 2.3, you can see a sample from this text-based game . Text-based
games are also known as interactive fiction because instead of using a mouse or
other control device to navigate, players type in commands.
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