Game Development Reference
In-Depth Information
FiGuRe 9.1 In this map, the level designer has determined where key actions need to
take place in order to facilitate the gameplay.
system Designer
The system designer devises mechanics that result in good gameplay. The
mechanics are the constructs of rules and feedback loops built into the game.
Another way to look at how mechanics work is this: a player performs an action
in the game, that action causes an effect, and from that effect the player receives
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