Game Development Reference
In-Depth Information
Weird Helmet has a specific look, showing lots of weathered metal but bright
colors. That look was carried through all the tutorial screens to not only provide
the player with important information, but also keep them immersed in the
look and feel of the game. The goal of the game is to get an avatar from the door
on the left to the door on the right by turning tiles to make a path for the fast-
running character. Players have the option to run a tutorial explaining how to
play the game. The first screen of that tutorial is shown in Figure 6.10.
FiGuRe 6.10 The first screen of the Weird Helmet tutorial shows the gameboard filled
with all the possible powerups and hazards that can appear during play.
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