Game Development Reference
In-Depth Information
FiGuRe 4.6 The design for the environments in The Red Bedspread were created
with 3ds Max, so that the artist could create believable volume and perspective.
FiGuRe 4.7 The finished art for The Red Bedspread was accomplished by rendering the
3ds file as a 2D image and then painting over the gray mesh in Photoshop to create the final
world where Finch exists.
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