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The optimal strategies of player A and player B for the k -th stage (1
k
m ),
denoted by a k and b k ,are
1
r k ( α + β )+
r k β +
1
r k ( α + β )+
r k α +
n
a k =
n ,
n
and
n
r k ( α + β )+
r k ( α + β )
r k ( α + β )+
b k =
n ,
,
n
respectively.
If k is very large or
α < β
n holds, we have
1
n ,
n
1
a k
b k (
,
,
) .
1
0
n
On the other hand, if n
α < β
holds, we have
β
α + β ,
α
α + β
a k
b k (
,
0
,
1
) .
If n
r k α
and
β α
hold, we have
n
+
1
2 n
1
a k
b k (
,
,
/
,
/
) .
1
3
2
3
3 n
3 n
8.3.2 Mine-Preparing Probability: Game Termination Case
In this section, we consider that only one transport ship sails and the game termi-
nates if it is broken by a mine. Then, the game
Γ (
m
)
is determined by an auxiliary
Γ (
game
k
,
m
)
,i.e.,thelast k stages of the game
Γ (
m
)
:
r 1 α + Γ (
+ Γ (
m
1
,
m
)
1
n
m
1
,
m
)
Γ (
m
)=
+ Γ (
r 1 ( β )
1
m
1
,
m
)
and
r m k + 1 α + Γ (
+ Γ (
k
1
,
m
)
1
n
k
1
,
m
)
Γ (
k
,
m
)=
+ Γ (
r m k + 1 ( β )
1
k
1
,
m
)
Γ (
for
(
k
=
m
1
,
m
2
,...,
2
)
,where
1
,
m
)
is the game with payoff matrix
r m α
1
n
.
r m ( β )
1
If the ship does not dispatch a reconnaissance boat when a naval mine is laid, the
ship is sunk and the game terminates with an expected cost r 1 ( β )
.Thevalueof
the game is represented by
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