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k
1 s
r k =(
1
s
)
(
1
k
m
)
at the k -th stage. It is assumed that the terrorist has material only to prepare a mine,
therefore the terrorist can prepare a mine on stage k only if he has not been able
to prepare one on the previous stages
(
,
,...,
)
. After preparing the mine,
he makes a decision to lay it for each stage. The following table shows the payoff
matrix where the mine-preparing probability is considered. It is essentially the same
one as Table 8.1 except for the probability and the value, where v k 1 is the value
of the game
1
2
k
1
. In Sects. 8.3.1 and 8.3.2 , we consider two cases, a game
continuation case and a game termination case, after the ship is broken by a mine.
Γ (
k
1
)
Amine
No mine
β
( α n
n
Reconnaissance
r k
)+
v k 1
1
n
+
v k 1
+
1
n
+
1
No reconnaissance
r k
( β )+
v k 1
1
+
v k 1
Tabl e 8. 2 Payoff matrix for
Γ (
k
)
with mine-preparation
8.3.1 Mine-Preparing Probability: Game Continuation Case
In this section, we consider that a fleet of ships can continue to sail and thus the
game continues if one of them is broken by a mine. Then, the game
Γ (
m
)
for m
>
1
can be expressed as follows :
r m
α + Γ (
m
1
)
1
n
+ Γ (
m
1
)
Γ (
)=
,
m
r m
( β )+ Γ (
m
1
)
1
+ Γ (
m
1
)
where
Γ (
k
)(
k
<
m
)
is the first k stages of the game
Γ (
m
)
. The game value v m for
the game
Γ (
m
)
,where v 1 =(
r 1 ( α + β (
1
n
))) / (
r 1 ( α + β )+
n
)
, can be solved as
follows.
val r m α +
v m 1
1
n
+
v m 1
v m =
r m ( β )+
v m 1
1
+
v m 1
val r m α
1
n
=
v m 1 +
( β )
r m
1
r m ( α + β (
1
n
))
=
v m 1 +
r m ( α + β )+
n
m
h = 1
r h ( α + β (
1
n
))
=
n .
r h ( α + β )+
 
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