Graphics Reference
In-Depth Information
Writing text in 3D
A cool feature of Three.js is that it allows you to write text in 3D. With a couple of
simple steps, you can use any text, even with font support, as a 3D object in your
scene. This recipe shows you how to create 3D text and explains the different config-
uration options available to style the result.
Getting ready
To work with 3D text, we need to include some additional JavaScript in our pages.
Three.js provides a number of fonts you can use, and they are provided as individual
JavaScript files. To add all the available fonts, include the following scripts:
<script src="../assets/fonts/
gentilis_bold.typeface.js">
</script>
<script src="../assets/fonts/
gentilis_regular.typeface.js">
</script>
<script src="../assets/fonts/
optimer_bold.typeface.js"></script>
<script src="../assets/fonts/
optimer_regular.typeface.js">
</script>
<script src="../assets/fonts/
helvetiker_bold.typeface.js">
</script>
<script src="../assets/fonts/
helvetiker_regular.typeface.js">
</script>
<script src= "../assets/fonts/droid/
droid_sans_regular.typeface.js">
</script>
<script src= "../assets/fonts/droid/
droid_sans_bold.typeface.js">
</script>
<script src= "../assets/fonts/droid/
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