Graphics Reference
In-Depth Information
Informing Three.js about updates
If you've worked a bit longer with Three.js, you'll probably have noticed that some-
times, it seems that changes you make to a certain geometry doesn't always result in
a change onscreen. This is because for performance reasons, Three.js caches some
objects (such as the vertices and faces of a geometry) and doesn't automatically de-
tect updates. For these kinds of changes, you'll have to explicitly inform Three.js that
something has changed. In this recipe, we'll show you what properties of a geometry
are cached and require explicit notification to Three.js to be updated. These proper-
ties are:
geometry.vertices
geometry.faces
geometry.morphTargets
geometry.faceVertexUvs
geometry.faces[i].normal and geometry.vertices[i].normal
geometry.faces[i].color and geometry.vertices[i].color
geometry.vertices[i].tangent
geometry.lineDistances
Getting ready
An example is available that allows you to change two properties that require an ex-
plicit update: face colors and vertex positions. If you open up the 02.04-update-
stuff.html example in your browser, you'll see something similar to the following
screenshot:
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