Graphics Programs Reference
In-Depth Information
To cover all aspects of project management in this one chapter would be overwhelming;
therefore, you can find more detailed information about the following topics throughout
this topic:
For object styles, line styles, fill patterns, line weights and view templates, refer to Chapter 4,
“Configuring Templates and Standards.”
For worksets and worksharing, refer to Chapter 5, “Working in a Team.”
For phasing and design options, refer to Chapter 10, “Working with Phasing, Groups, and
Desig n O pt ion s.”
To learn about locations and shared positioning, refer to Chapter 3, “The Basics of the
To olb ox.”
The Bottom Line
Understand the user interface. In addition to understanding how your project is organized,
to use Revit software well you must understand how the UI is organized. Once you grasp both
of these concepts, you'll be ready to move ahead.
Master It The “big” areas of the UI are the ribbon, the Properties palette, the Project
Browser, and the drawing area. How do these areas work together, and what tabs corre-
spond to an iterative design process?
Understand project organization. The compelling advantage of being able to design, docu-
ment, and manage your project across multiple disciplines—the architectural, structural, and
mechanical disciplines—is something that you can do only in Revit software, and understand-
ing project workflow is key to getting off on the right foot.
Master It Thinking back to the Revit organizational chart shown in Figure 2.22, what
are the main components of a Revit project, and how can you apply them to your design
process? How do these categories directly affect your design workflow?
 
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